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mission_3do_00t_checkdoor_b.3do
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Text File
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1998-09-17
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6KB
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173 lines
# MODEL '00t_checkDoor_B.3do' created from '\\Tanis\droids\models_tech\1_18\universal\checker-findrb.2-0.l3d in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.1
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 1
0:00t_findoor.MAT
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.308592
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.000000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME object_419
RADIUS 0.308592
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 20
# num: x: y: z: i:
0: -0.197600 0.024700 0.197600 0.000000
1: -0.197600 0.000000 0.197600 0.000000
2: -0.197600 0.000000 0.000000 0.000000
3: -0.197600 0.024700 0.000000 0.000000
4: -0.072971 0.000000 0.197600 0.000000
5: -0.072800 0.000000 0.046800 0.000000
6: -0.072800 0.000000 0.000000 0.000000
7: 0.197600 0.000000 0.197600 0.000000
8: 0.197600 0.024700 0.197600 0.000000
9: 0.197600 0.024700 0.000000 0.000000
10: 0.197600 0.000000 0.000000 0.000000
11: 0.072075 0.024700 0.197600 0.000000
12: 0.072800 0.024700 0.046800 0.000000
13: 0.072800 0.024700 0.000000 0.000000
14: -0.073104 0.024700 0.197600 0.000000
15: 0.072800 0.000000 0.000000 0.000000
16: 0.072800 0.000000 0.046800 0.000000
17: -0.072800 0.024700 0.046800 0.000000
18: -0.072800 0.024700 0.000000 0.000000
19: 0.072363 0.000000 0.197600 0.000000
TEXTURE VERTICES 25
0: 128.000000 -48.999680
1: 118.333443 -48.332802
2: 118.333443 -128.000000
3: 127.667198 -128.000000
4: 0.000000 -64.000000
5: 40.999680 -64.000000
6: 40.999680 -78.666237
7: 40.999680 -128.000000
8: 0.000000 -128.000000
9: 128.000000 -64.666878
10: 88.000000 -64.666878
11: 88.000000 -78.666237
12: 88.000000 -128.000000
13: 128.000000 -128.000000
14: 0.332800 -127.667198
15: 40.999680 -119.667198
16: 0.000000 -120.332802
17: -0.332800 -36.000000
18: -0.332800 -8.332800
19: 2.666240 -8.666880
20: 3.000320 -35.333118
21: 125.666557 -127.667198
22: 126.333443 -118.666237
23: 87.333122 -119.667198
24: 87.344643 -128.000000
VERTEX NORMALS
# num: x: y: z:
0: -0.577350 0.577350 0.577350
1: -0.577350 -0.577350 0.577350
2: -0.577350 -0.577350 -0.577350
3: -0.577350 0.577350 -0.577350
4: 0.000000 -0.894427 0.447214
5: 0.408248 -0.816497 -0.408248
6: 0.577350 -0.577350 -0.577350
7: 0.577350 -0.577350 0.577350
8: 0.577350 0.577350 0.577350
9: 0.577350 0.577350 -0.577350
10: 0.577350 -0.577350 -0.577350
11: 0.000000 0.894427 0.447214
12: -0.408248 0.816497 -0.408248
13: -0.577350 0.577350 -0.577350
14: 0.000000 0.894427 0.447214
15: -0.577350 -0.577350 -0.577350
16: -0.408248 -0.816497 -0.408248
17: 0.408248 0.816497 -0.408248
18: 0.577350 0.577350 -0.577350
19: 0.000000 -0.894427 0.447214
FACES 14
# num: material: type: geo: light: tex: extralight: verts:
0: 0 0x0000 4 2 0 0.0000 4 3, 0 2, 1 1, 2 0, 3
1: 0 0x0000 4 2 0 0.0000 5 2, 4 6, 5 5, 6 4, 7 1, 8
2: 0 0x0000 4 2 0 0.0000 4 10, 1 9, 0 8, 3 7, 2
3: 0 0x0000 4 2 0 0.0000 5 9, 9 13, 10 12, 11 11, 12 8, 13
4: 0 0x0000 4 2 0 0.0000 8 1, 14 4, 7 19, 23 7, 21 8, 22 11, 24 14, 15 0, 16
5: 0 0x0000 4 2 0 0.0000 4 13, 17 9, 18 10, 19 15, 20
6: 0 0x0000 4 2 0 0.0000 4 12, 17 13, 18 15, 19 16, 20
7: 0 0x0000 4 2 0 0.0000 4 17, 17 12, 18 16, 19 5, 20
8: 0 0x0000 4 2 0 0.0000 4 18, 17 17, 18 5, 19 6, 20
9: 0 0x0000 4 2 0 0.0000 4 6, 17 2, 18 3, 19 18, 20
10: 0 0x0000 4 2 0 0.0000 5 14, 7 17, 6 18, 5 3, 4 0, 8
11: 0 0x0000 4 2 0 0.0000 4 17, 6 14, 7 11, 12 12, 11
12: 0 0x0000 4 2 0 0.0000 5 19, 12 16, 11 15, 10 10, 9 7, 13
13: 0 0x0000 4 2 0 0.0000 4 16, 11 19, 12 4, 7 5, 6
FACE NORMALS
# num: x: y: z:
0: -1.000000 0.000000 0.000000
1: 0.000000 -1.000000 0.000000
2: 1.000000 0.000000 0.000000
3: 0.000000 1.000000 0.000000
4: 0.000000 0.000000 1.000000
5: 0.000000 0.000000 -1.000000
6: -1.000000 0.000000 0.000000
7: 0.000000 0.000000 -1.000000
8: 1.000000 0.000000 0.000000
9: 0.000000 0.000000 -1.000000
10: 0.000000 1.000000 0.000000
11: 0.000000 1.000000 0.000000
12: 0.000000 -1.000000 0.000000
13: 0.000000 -1.000000 0.000000
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 1
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 0 -1 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 object_419